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      <title>RunUO Documentation - Class Overview - RegenRates</title>
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      <h4><a href="../namespaces/Server.Misc.html">Back to Server.Misc</a></h4>
      <h2>RegenRates</h2>
      (<font color="blue">static</font>) <font color="blue">bool</font> CheckAnimal( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, Type type )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> CheckBonusSkill( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">int</font> cur, <font color="blue">int</font> max, <!-- DBG-0 --><a href="SkillName.html">SkillName</a> skill )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> CheckTransform( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, Type type )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Configure()<br>
      (<font color="blue">static</font>) <font color="blue">double</font> GetArmorMeditationValue( <!-- DBG-0 --><a href="BaseArmor.html">BaseArmor</a> ar )<br>
      (<font color="blue">static</font>) <font color="blue">double</font> GetArmorOffset( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      (<font color="blue">static</font>) TimeSpan Mobile_HitsRegenRate( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      (<font color="blue">static</font>) TimeSpan Mobile_ManaRegenRate( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      (<font color="blue">static</font>) TimeSpan Mobile_StamRegenRate( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      (<font color="blue">ctor</font>) RegenRates()<br>
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